[In your hand is a fidget cube, a rounded white cube accented with buttons, dials, and switches in the color of a certain Family on the ship.
Play with any of the fidget cube's six sides and you'll receive a vision. There are two problems with this:
1) some very important information seems to have been blocked out, and
2) you know, with a bone-deep certainty, that this vision isn't yours.
But if this vision isn't yours...then whose is it? Maybe the color of your cube is a clue.]
BACK TO THE EVENT POST
Play with any of the fidget cube's six sides and you'll receive a vision. There are two problems with this:
1) some very important information seems to have been blocked out, and
2) you know, with a bone-deep certainty, that this vision isn't yours.
But if this vision isn't yours...then whose is it? Maybe the color of your cube is a clue.]
BACK TO THE EVENT POST
SATIN
Date: 2025-11-14 10:35 pm (UTC)~
[PERSON A], an absolutely average looking man, is walking through the streets of a lively city. He isn't attracting any attention and seems to totally slip below the notice of anyone he walks by. He occasionally pulls out a written note to cross-reference landmarks and streets to get his bearings. After a while he comes to a lavish estate surrounded by a large wall.
He briefly considers the height of the wall, then shakes his head and turns to go to the gate, where he knocks and talks his way inside - apparently the guard didn't get the notice that he was an expected visitor today, but is more than willing to escort him inside to wait while this whole thing gets sorted out.
As soon as [PERSON A] is left alone for more than a minute he slips out into the rest of the estate, still attracting as little attention as possible, until he gets to a smaller outbuilding - still lavish and beautiful, but off to one side - and enters there. There's more guards there, and he fabricates some kind of crisis they should look at immediately - as soon as he lures them out of the open [PERSON B] swings down off the roof and knocks both of them out, leaving the building free for entry.
There is a maid inside, but she's a noncombatant and easily charmed out of acting anyway, so [PERSON A] and [PERSON B] are free to get ahold of what they came here for, which is apparently three children between the ages of five and nine. The kids seem confused - they do not recognize these two people - but [PERSON A] pulls out a necklace and says their mom sent him, which makes them much more willing to come with them.
Around this time, the first guard has gone to report to his superior and learned that they weren't expecting any guests today. Scrambling up onto the roofs of buildings and over the walls is a LOT harder when carrying children, but both [PERSON A] and [PERSON B] make it unscathed and get out into the wider city, scrambling through back alleys to avoid attention.
The oldest child asks where their mom is and where they're going, and [PERSON A] tells them they're going to the harbor, because they've got a boat heading east to catch.